Gaming, AR/VR & Immersive Media

Ol experience we ol man i no save scroll pas.

Ol gem, gamification, training simulation, AR experience, mo 360° video tour we i putum ol man blong yu insaed long moment ya. Hemia nao strongfala credibility pillar blong mifala: 13+ yia long AR/VR mo facial recognition, ol viral mobile gem we mifala i sanem, mo wan US VR-accelerator pedigree.

Wanem mifala i delivarem

Immersive we i winim atensen — mo ol risal

Immersive media i no wan gimmick taem yu yusum stret. Wan 360° tua i salem wan resort moa gud i bitim eni foto. Wan gem i mekem training i stikim. Wan AR layer i tanem wan product i kam wan experience. Mifala i stap wokem hemia stat long 2012.

  • Gem & gamification — ol mobile gem mo game mechanic we i pulum engagement, lening mo loyalty.
  • Training simulation — sef, ripitabol, mesurabol prakti blong ol skil we i kostli o denja blong tij long ril laef.
  • AR experience — augmented reality blong retail, marketing, edukesen mo ol real-world overlay.
  • 360° video production — immersive footage we i letem ol man go insaed long wan ples bifo we oli kam.
  • Interactive virtual tour — ol clickable, navigable 360° tua blong turism, retail, edukesen mo real estate.
  • VR experience — headset-based immersion blong ol showcase, training mo event.
I no wan niufala kapasiti blong mifala

Wan tim we i wok long global frontier blong immersive tech

13+
Yia long AR/VR & facial recognition
50k+
Download long wan viral mobile gem
US
VR-accelerator program pedigree
360°
Video & virtual tour, wan kapasiti we mifala i masta long hem
Proses blong mifala

Olsem wanem mifala i wokem

Creative ambition, we mifala i wokem blong sanem.

STEP 01

Faenemaot

Mifala i difaenem experience, ol man we bambae i luk, mo result — mo jusum stret medium (gem, AR, 360°, VR) blong goal.

STEP 02

Design

Mifala i storyboard, script mo prototype-em experience — ol mechanic, scene, mo rod we yusa i tekem long hem.

STEP 03

Produce & wokem

Mifala i sutum, model, animate mo wokem — stat long 360° capture, go long game logic, go kasem interactive tour assembly.

STEP 04

Lonjem & saport

Mifala i deploy long web, app, headset o kiosk, optimize blong aelan connectivity, mo saportem afta long launch.

Tech & tul

Ol engine bihaen long immersive

Ol game engine, web-native XR, mo laetwet 360° viewer we mifala i taenem blong Pacific.

Unity3DUnreal EngineWebXRPannellum / 360°Blender / 3DAR (ARKit / ARCore)360° video captureMarzipanoFacial / motion tracking
Wea hemia i kam laef

Immersive, aplae long ol ril industri

Ol Kwestin

Ol kwestin we i kam plante

Ol man i nidim wan VR headset blong luk wan 360° tua?

Nogat. Ol interactive 360° tua mo video i ron stret long wan fon o desktop browser — dragem blong lukluk raonabaot, tapem blong muvum. Wan headset i mekem hem moa immersive, be hem i neva nidim. Mifala i wokem blong device we ol man blong yu i gat finis.

Bambae heavy immersive media i wok long aelan connectivity?

Yes, wetem stret engineering. Mifala i yusum ol laetwet viewer, lazy-load media, putum ol poster fallback, mo holem ol bigfala file bihaen long interaction — blong experience i lod gud nating long mobile mo outer-island network.

Wanem i mekem tim blong yu i kredibol long AR/VR?

Hemia i no wan niufala laen blong bisnis blong mifala. Lidasip blong mifala i gat 13+ yia long AR, VR, facial recognition mo eye/face tracking, i sanem ol viral mobile gem, mo i kasem wan ples long wan US VR accelerator. 360° video production hem i wan kapasiti we mifala i masta long hem, hands-on. Luk About.

Wan gem o AR experience i save tru helpem wan bisnis goal?

Tru tumas — hemia nao poen. Gamification i pulum engagement mo lening; AR i tanem ol product i kam ol experience; ol simulation i mekem training i sef moa mo jipa moa. Mifala i stat long result blong yu mo design experience blong kasem hem.

Yu gat wan samting we wol i mas go insaed long hem?

Talem long mifala experience we yu imagine. Bambae mifala i talem long yu olsem wanem bambae mifala i produce-em — mo mekem se ol man i no save scroll pas.

Statem wan project